Route of the week: Crag 27. Start on the pinch, finish on the sloper, and no hold twice. Sounds easy. It isn’t. Send it, time it, tag us.

Our impact so far
With every order, you help us bring more hands-on play, shared challenges and screen-free moments into everyday life.

Route of the week: Crag 27. Start on the pinch, finish on the sloper, and no hold twice. Sounds easy. It isn’t. Send it, time it, tag us.

60-second challenge: how many hold-to-hold moves can you make without setting the block down? Under 20 is a warm-up. Over 40 and we want to see the video.

Stuck on a Summit card? Slow down. Most slips happen on the move you rush. Set your fingers, breathe, then reach. Smooth beats fast.

Family duel: same route, one timer, loser makes the tea. Give the kids a Pebble card and take a Crag card yourself so it stays fair.

Finished the deck? Grab the Allen key, move three holds and write your own route on a blank card. Then challenge a friend to flash it. Tag us with your best one.

For the climber who already owns every piece of gear: a crag that fits in a stocking. Gift-ready box, no price inside.


The block is half the fun. Every PocketCrag comes with a deck of route cards that turns twelve holds into forty problems to solve.
Start on one hold, finish on another, and never set the block down. Each route works grip, finger strength and control in a few minutes, at your desk, on the sofa or on a rest day.
Every hold comes off with the Allen key in the box. Move them, turn them, make a route easier or meaner. Finish the deck and the block becomes your own route-setting wall.
Kids against parents, climbers against their mates. Same route, one timer, instant rematch. It’s screen-free, it’s quick, and nobody wants to give it back.
Both are good tools. Here’s where PocketCrag is different.
| Feature | PocketCrag
|
Hangboard
| Grip trainer |
|---|---|---|---|
| Works anywhere, no mounting | Needs a wall or doorframe | ||
| Trains dexterity, not just strength | |||
| Levels that show your progress | Needs a training plan | ||
| A game you can play together |